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Sessions
Scramble
Format: ss.xx or m:ss.xx or DNF
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Hold Space to start
Solves
Count
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Best
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Worst
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Mo3
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Ao5
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Ao12
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Ao50
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Mean
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Algorithm Sets
Pick a set to see its algorithms, grouped by case.
1
White Cross
Form a white plus sign on the bottom face
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Hold the cube with the white center on top. Your goal is to bring all four white edge pieces (the ones with white + one other colour) to form a cross around the white center, with each edge also matching its side center colour.
Method — The Daisy:
Look for white edge pieces anywhere on the cube. Move them one by one up to sit around the yellow center on top — this creates a "daisy" pattern (yellow center, white petals). Don't worry about matching side colours yet.
Once you have 4 white edges around yellow, rotate the top layer until one white edge lines up with its matching color center on the side (e.g. white-red edge aligns with the red center).
Turn that side face 180° (F2, R2, etc.) to bring the edge down to the white face. It will now be correctly placed.
Repeat for all 4 edges. Turn the top layer between each one to line up the next edge without disturbing ones already placed.
💡 If a white edge is already on the bottom but flipped wrong, bring it back up with a U move on the side face, then reinsert.
Once the white cross is done, flip the cube over — white cross on the bottom — and keep it there for the rest of the solve.
2
White Corners
Complete the first layer — two algorithms to learn
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Now fill in the four white corner pieces to complete the bottom layer. First, learn these two algorithms — you'll use them throughout the entire solve:
Righty AlgR U R' U'
Lefty AlgL' U' L U
Find a white corner in the top layer. Look at its three colours — that tells you which slot it belongs to (e.g. white-red-blue goes in the red-blue corner). Hold the cube so that slot is at the front-right-bottom.
Three cases based on where white is facing:
White faces the right side — do Righty Alg once: R U R' U'
White faces the left side — do Lefty Alg once: L' U' L U
White faces up — do Righty Alg three times: R U R' U' ×3
💡 If all white corners are already in the bottom layer but in the wrong slot or orientation, use Righty Alg to pop one out to the top, then reinsert it correctly.
3
Second Layer
Insert the four middle layer edges
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The bottom layer is solved. Now solve the four middle layer edges — pieces with no yellow. Look in the top layer for an edge that has no yellow sticker.
How to insert an edge:
Rotate the top layer (U moves) until the edge's front colour matches its center colour (e.g. the red side of the edge faces the red center).
Now look at the top colour of that edge to decide which way it goes:
Edge goes to the right (top colour matches right center):
U — rotate top layer right
Righty Alg: R U R' U'
Re-align front face, then Lefty Alg: L' U' L U (to reinsert the dislodged corner — or just skip if the corner stayed)
Shortcut algorithms:
Edge goes RightU R U' R' U' F' U F
Edge goes LeftU' L' U L U F U' F'
💡 If no middle edges are in the top layer, an edge is stuck in the middle in the wrong place. Use the 'Edge goes Right' algorithm from that position to pop it out, then reinsert correctly.
4
Yellow Cross
Make a yellow cross on the top face
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Look at the top face. You'll see one of four patterns made by the yellow stickers on the edges. Apply the algorithm below until you get a yellow cross. (Ignore the corners for now.)
The algorithm:
Yellow Cross AlgF (R U R' U') F'
What you might see:
Yellow cross already — skip this step ✓
Line (two opposite yellow edges) — orient the line horizontally, do the alg once
Hook / L-shape (two adjacent yellow edges) — orient so the hook opens to the bottom-left, do the alg once
Dot (no yellow edges) — do the alg once to get a line, then do it again from the line position
💡 After each attempt, check if you have a cross. You may need to do the alg up to 3 times total.
5
Yellow Edges
Move the yellow cross edges to match their centers
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You have a yellow cross, but the edge pieces may not match their side centers. Turn the top layer (U moves) to match as many edges as possible. Then use the Sune algorithm to cycle the remaining ones.
Sune AlgR U R' U R U2 R'
What you might see:
All 4 match — skip this step ✓
2 correct edges opposite each other — do Sune from any angle. You'll get 2 adjacent matching. Then do the next case.
2 correct edges next to each other — hold the two matching edges at the back and right, then do Sune. All 4 should now be correct (you may need one final U rotation).
💡 The Sune cycles the front, right, and back top edges counterclockwise. Holding the solved edges at back-right protects them while the other two are moved.
6
Yellow Corners
Move corners to their correct positions
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Now move the four yellow corners to their correct positions — they don't need to be oriented yet (yellow doesn't have to face up). A corner is in the right spot when its three colours match the three centers around it.
Niklas AlgR U' L' U R' U' L U
What you might see:
All 4 corners correct — skip this step ✓
1 corner correct — hold that corner at the front-left, then do Niklas. Check again and repeat if needed.
0 corners correct — do Niklas from any angle. You will get exactly 1 correct corner. Then do the 1-corner case above.
💡 The Niklas alg cycles the three corners that are NOT at the front-left. Hold your one solved corner at the front-left each time.
7
Finish Cube
Orient the last corners — cube solved! 🎉
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Every corner is in the right place — now you just need to twist them so yellow faces down. Read all steps before you start — the cube will look scrambled mid-process. That's normal!
Flip the cube over so yellow is on the bottom.
Find a corner where yellow does not face down. Hold the cube so that corner is at the bottom-right-front.
Do Righty Alg (R U R' U') either 2 or 4 times until yellow on that corner faces down. The rest of the cube will look scrambled — ignore it.
Without rotating the whole cube, turn only the bottom layer (D) to bring the next unsolved corner to the bottom-right-front position.
Repeat steps 3–4 for every remaining corner.
After the last corner is done, turn the bottom layer to realign it — the cube is solved!
Righty Alg (2× or 4× per corner)R U R' U'
⚠️ Critical rule
Never rotate the whole cube between corners — only turn the bottom layer (D move). Rotating the cube will break the algorithm.
🥳 Congratulations — you solved the Rubik's Cube!
Cube Notation
Every move is written as a letter. Uppercase = clockwise. Add ' for counterclockwise, 2 for 180°.
Basic Moves — R L U D F B
Modifiers — Prime / 2 / Lowercase
Rotations — x y z
Slice Turns — M S E
Intermediate Method — 2-Look OLL & PLL
The stepping stone between beginner and CFOP. Solve the last layer in 2 looks each for OLL and PLL — only 10 + 6 algorithms total. Click to copy.
Corner Orientation (OCLL)All edges are now oriented — orient the 4 corners. 7 possible cases.
OLL 27
OLL 26
OLL 22
OLL 21
OLL 24
OLL 25
OLL 23
Edge PermutationAll corners solved — permute the 4 edges. 4 possible cases.
H
Ua
Ub
Z
Advanced Method
CFOP method — solve the cube faster by learning F2L, OLL, and PLL. Each card shows the case and algorithm. Click to copy.
Easy CasesCorner and edge are both in the top layer, correctly paired — just insert.
F2L 1
F2L 2
F2L 3
F2L 4
Reposition EdgePair is split — edge needs repositioning.
F2L 5
F2L 6
F2L 7
F2L 8
Reposition Edge and Flip CornerEdge needs repositioning and corner needs flipping.
F2L 9
F2L 10
F2L 11
F2L 12
F2L 13
F2L 14
Split Pair by Going OverPair is split — bring the edge over the top to pair up.
F2L 15
F2L 16
F2L 17
F2L 18
Pair Made on SideCorner and edge connect on the side — insert together.
F2L 19
F2L 20
F2L 21
F2L 22
WeirdCorner is stuck in the slot — extract and re-insert.
F2L 23
F2L 24
Corner in Place, Edge in U-FaceCorner is correctly in its slot — position the edge from U.
F2L 25
F2L 26
F2L 27
F2L 28
F2L 29
F2L 30
Edge in Place, Corner in U-FaceEdge is correctly in its slot — position the corner from U.
F2L 31
F2L 32
F2L 33
F2L 34
F2L 35
F2L 36
Edge and Corner in PlaceBoth pieces are in slots but incorrectly placed — reconnect.
F2L 37
F2L 38
F2L 39
F2L 40
F2L 41
P ShapesOLL 31, 32, 43, 44 — P-shaped yellow pattern on top.
OLL 31
OLL 32
OLL 43
OLL 44
T ShapesOLL 33, 45 — T-shaped yellow pattern on top.
OLL 33
OLL 45
I ShapesOLL 51, 52, 55, 56 — I-shaped yellow bar across the top.
OLL 51
OLL 52
OLL 55
OLL 56
SquaresOLL 5, 6 — square yellow block in two corners.
OLL 5
OLL 6
Fish ShapesOLL 9, 10, 35, 37 — fish-shaped yellow pattern.
OLL 9
OLL 10
OLL 35
OLL 37
C ShapesOLL 34, 46 — C-shaped yellow pattern on top.